FreakSoftware
2008.06.01, 01:30 AM
Some people have asked for an explanation as to how sfxr produces sounds, and how sound synthesis works in general. I figured I might as well write up a small article on basic sound synthesis from my perspective, which mainly focuses on "retro" sounds along the lines of 80's games consoles and computers.
http://www.cyd.liu.se/~tompe573/hp/article_sound.html
http://www.cyd.liu.se/~tompe573/hp/article_sound.html