XxtraLarGe
2002.05.30, 09:56 AM
O.K., here's a big question for all of you:
I'm working on a game project for my student game developement group. Our goal is to complete a game for the Independent Games Festival Student Showcase. Entries will probably be due around Jan. 1, 2003.
I wanted to make sure that the game was Mac OS compatible (OS X at least), so I figured Java is the best way to do it. I'd love to do it using Cocoa, but I'm the only Mac guy (so far). Also, I've got quite a bit of java programming experience, but I've only done Applets w/AWT & CLI Apps.
I'd like to have a full-screen stand alone app, and I'd like to have it be very high quality. If any of you were at WWDC, and you saw the game they demo'd at the intro Java session, then you have an idea of the quality of game I'm looking to make.
Will I be able to do this sort of thing using Java's AWT, BBEdit Lite & OS X's command line Java tools? I need to keep things cheap (STUDENT = POOR) and cross platform compatible.
I'm still currently in the "design" phase of the project, but want to get off to the best start when we start our coding, etc. Any suggestions as to where to start would be greatly appreciated!
I'm working on a game project for my student game developement group. Our goal is to complete a game for the Independent Games Festival Student Showcase. Entries will probably be due around Jan. 1, 2003.
I wanted to make sure that the game was Mac OS compatible (OS X at least), so I figured Java is the best way to do it. I'd love to do it using Cocoa, but I'm the only Mac guy (so far). Also, I've got quite a bit of java programming experience, but I've only done Applets w/AWT & CLI Apps.
I'd like to have a full-screen stand alone app, and I'd like to have it be very high quality. If any of you were at WWDC, and you saw the game they demo'd at the intro Java session, then you have an idea of the quality of game I'm looking to make.
Will I be able to do this sort of thing using Java's AWT, BBEdit Lite & OS X's command line Java tools? I need to keep things cheap (STUDENT = POOR) and cross platform compatible.
I'm still currently in the "design" phase of the project, but want to get off to the best start when we start our coding, etc. Any suggestions as to where to start would be greatly appreciated!