LongJumper
2003.03.31, 09:46 PM
So I'm creating a lot of my game's objects with Lightwave modeler(Since for whatever reason, Bryce won't let me export a lot of stuff to .obj files..?).
I have no idea how to have the Modeler export the texture coords with the .obj file. I just started messing with the program a couple days ago, and it's pretty difficult I'd have to say. But, if anyone could just give me the general idea of setting up texture coordinates and putting a 2d image onto it in the modeler and exporting it correctly, I'd be thankful.
Once I get the general idea, I'd imagine it's not all that hard to deal with.
I have no idea how to have the Modeler export the texture coords with the .obj file. I just started messing with the program a couple days ago, and it's pretty difficult I'd have to say. But, if anyone could just give me the general idea of setting up texture coordinates and putting a 2d image onto it in the modeler and exporting it correctly, I'd be thankful.
Once I get the general idea, I'd imagine it's not all that hard to deal with.