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View Full Version : Vertex Shaders broken in 10.2.5?


Bossa Nova
2003.04.29, 12:41 AM
I just updated to OS X 10.2.5.

Now when I call glEnable(GL_VERTEX_PROGRAM_ARB) my app crashes with a SIGBUS. This is a major problem for me.

Anyone else having problems or know a workaround? I'll file a bug report if its not just me. Code worked fine in 10.2.4.

OneSadCookie
2003.04.29, 12:51 AM
I've got 10.2.5 here with a couple of different apps with working vertex programs. Must be a bug in your code :)

Bossa Nova
2003.04.30, 11:44 AM
thx, you were right. Dunno exactly what was wrong but I managed to fix it.