Kogr
2003.06.27, 01:55 PM
Just a reality check:
Currently, the best option for developing a commercially viable 3D action game for release on Macs and PCs is the Torque Engine? I don't care if the development has to happen on one platform or the other. I just don't want to build it all PC and then have to hire Westlake or somebody to port it. Am I missing an obvious engine here? NetImmerse and LithTech always talk about a Mac tool/add-on/meatgrinder but I have not seen one yet.
Thanks :blink:
Currently, the best option for developing a commercially viable 3D action game for release on Macs and PCs is the Torque Engine? I don't care if the development has to happen on one platform or the other. I just don't want to build it all PC and then have to hire Westlake or somebody to port it. Am I missing an obvious engine here? NetImmerse and LithTech always talk about a Mac tool/add-on/meatgrinder but I have not seen one yet.
Thanks :blink: