davecom
2003.07.06, 02:53 AM
I've finished the first level of my UDevGame entry, and it's a little choppy on my G4 500 SP. Is this just to be expected, working in Java? I fear what levels with more moving sprites will look like. Perhaps things will significantly improve when I start compiling with optimizations after I finish the game? (AKA I'm done debugging.)
Also how can I pinpoint what is causing the most performance problems? I'm currently working at 20 FPS.
Also how can I pinpoint what is causing the most performance problems? I'm currently working at 20 FPS.