View Full Version : [ANN] OpenGL QuickTime Movie Sample
OneSadCookie
2002.07.23, 07:13 PM
For those of you like me who don't normally read the news page, I've released QTValuePak 2.0.
The major feature of this new version is a (reasonably) simple example showing how to play QuickTime movies on OpenGL textures.
Get it from http://homepage.mac.com/onesadcookie until September 30.
aarku
2002.07.24, 10:34 AM
That is really useful! QTValuePak is what kind of sample code Apple's dev site really lacks.
Anyway, how would I go about changing the playback rate of a movie?
-Jon
aarku
2002.07.24, 10:59 AM
Uh... yeah... probably SetMovieRate.
*cough*
-Jon
whoops
What license(s) is this code released under? A cursory search of the package didn't turn up any license specification public domain statement, or acceptable use list. This makes re-use of the code legally questionable.
OneSadCookie
2002.08.07, 10:42 PM
The code doesn't contain any copyright notices either...
According to the iDevGames download page, it's in the public domain. I think that's what I originally told Carlos, so I'll stick by it.
I'm not going to sue you if you use it. I might get annoyed if you put bugs in it and claim it's mine, or try to claim that it's yours...
Originally posted by OneSadCookie
The code doesn't contain any copyright notices either... since (some year I forget, was either '90 or '99 I think), copyright notices aren't necesary. Everything is implicitly copyright the creatorAccording to the iDevGames download page, it's in the public domain. I think that's what I originally told Carlos, so I'll stick by it.Cool.I'm not going to sue you if you use it. I might get annoyed if you put bugs in it and claim it's mine, or try to claim that it's yours... That's what licenses are for :).
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