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View Full Version : [ANN] OpenGL QuickTime Movie Sample


OneSadCookie
2002.07.23, 07:13 PM
For those of you like me who don't normally read the news page, I've released QTValuePak 2.0.

The major feature of this new version is a (reasonably) simple example showing how to play QuickTime movies on OpenGL textures.

Get it from http://homepage.mac.com/onesadcookie until September 30.

aarku
2002.07.24, 10:34 AM
That is really useful! QTValuePak is what kind of sample code Apple's dev site really lacks.

Anyway, how would I go about changing the playback rate of a movie?

-Jon

aarku
2002.07.24, 10:59 AM
Uh... yeah... probably SetMovieRate.

*cough*

-Jon

whoops

inio
2002.08.07, 10:16 PM
What license(s) is this code released under? A cursory search of the package didn't turn up any license specification public domain statement, or acceptable use list. This makes re-use of the code legally questionable.

OneSadCookie
2002.08.07, 10:42 PM
The code doesn't contain any copyright notices either...

According to the iDevGames download page, it's in the public domain. I think that's what I originally told Carlos, so I'll stick by it.

I'm not going to sue you if you use it. I might get annoyed if you put bugs in it and claim it's mine, or try to claim that it's yours...

inio
2002.08.07, 11:59 PM
Originally posted by OneSadCookie
The code doesn't contain any copyright notices either... since (some year I forget, was either '90 or '99 I think), copyright notices aren't necesary. Everything is implicitly copyright the creatorAccording to the iDevGames download page, it's in the public domain. I think that's what I originally told Carlos, so I'll stick by it.Cool.I'm not going to sue you if you use it. I might get annoyed if you put bugs in it and claim it's mine, or try to claim that it's yours... That's what licenses are for :).