View Full Version : Flash: Looking for experienced programmers
chronodragon
2003.10.01, 07:57 AM
Hello! I'm new here. Actually I don't have a Mac, I program on Windows, but I have always been in love with those computers. I used to have an Apple IIc where i learned programming with basic.
Since Flash is cross-platform, is here any experienced programmer on ActionScript, PHP, PHPObject, MySQL? I'm building an online multiplayer strategy game. I wrote a map editor for the game while creating the graphical engine, you can see a previous version here:
http://www.teleportmedia.com/conquista/Editor.html
Now I'm working on the logic engine, that features a scripting language to take care of game rules, events, etc.
Best wishes!
-Marco
Steven
2003.10.01, 09:12 AM
What exactly would the PHP be for??
chronodragon
2003.10.01, 09:55 AM
For communication with the database and loading/saving data files, as well as other session information. You can use PHPObject to join them.
Steven
2003.10.01, 10:19 AM
If you get anywhere on the game engine (like a playable), I might be tempted to join up on the PHP/MySQL part, although I have no clue what PHPObject is.
chronodragon
2003.10.01, 10:50 AM
Hey thanks! :D
Try PHPObject, it's free and you will find it very easy and useful:
http://ghostwire.com/resources/phpobject/
ChrisD
2003.10.01, 11:23 AM
Originally posted by chronodragon
Hello! I'm new here. Actually I don't have a Mac, I
-Marco
Nice editor.
Im working on a MMORPG using a flash front end and a
WebObjects/Java + OpenBase back end.
A bit more real time then what you are doing.
At some point it will be up at
www.gammacritters.com
chronodragon
2003.10.01, 12:23 PM
A MMORPG in Flash? Really interesting!! We are making this game turn-based and non-massive, because we didn't realize a way to communicate fastly with the server. Hope we learn lot's of things from this project, and launch something realtime in following versions. If it isn't so much to ask, could you share how are you achieving the communication, or could point out some papers on that. If you need help with the programming, i'm also available... knowledge is all i ask for :cool:
ChrisD
2003.10.01, 02:44 PM
Originally posted by chronodragon
A MMORPG in Flash? Really interesting!! We are making this game turn-based and non-massive, because we didn't realize a way to communicate fastly with the server. Hope we learn lot's of things from this project, and launch something realtime in following versions. If it isn't so much to ask, could you share how are you achieving the communication, or could point out some papers on that. If you need help with the programming, i'm also available... knowledge is all i ask for :cool:
Its a tile based flash engine.
Flash can do normal sockets... or XMLSockets...
basically XML packets over a socket.
You use those for high speed data connections.
These are persistent connections to the server unlike what I think you are doing using web services etc and running through apache...
chronodragon
2003.10.01, 03:34 PM
HUGE THANKS ChrisD!!! :D Yes, I know how to use sockets! This changes completely my view about the game. Fortunately I haven't coded the server interface.
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