Kjurtyl
2003.11.27, 09:43 PM
I am conducting this poll in order to evaluate the success of Hooptie as a tool to help educate the newcomer to Cocoa game programming. For anyone who has gained some Cocoa knowledge from reading the source or from contributing to the source (please post any other methods Hooptie has helped you in), I'd like to know if the current commenting format and means of execution (e.g. CVS) has enhanced or hindered the process. Please note that artists can vote as well, as their contributions may have helped them further themselves in their respective field without being related to programming. I would appreciate if it was clarified to which category the voter belongs to in a reply.
The context is that with January (i.e. free time again) right around the corner, I will be in the process of finalizing a tutorial along the lines of the "game in 60 minutes" of TNT Basic fame, (I acknowledge others did it much earlier,) with the focus on how to quickly get started from scratch.
My thought being that perhaps this is a better approach overall for the Inkubator model; have many people contribute on a quick tutorial with their respective expertise rather than have a group contributing on a source not everyone may "feel" enough for it to keep contributing.
The tutorials could be in quick succesion with limited goals (establish a high score system, reading and interpreting levels from a file) rather than an ambitious mega-project that encompasses all. Furthermore as we would move from one tutorial to the next, the "game" per se need not be the same - not every game out there needs networking capabilities.
Please vote on this poll and post any further comments relating to my thoughts above or the future of Inkubator/Hooptie in this thread. The poll is simple to have a rough gauge which will be refined by any comments you post along with your vote.
- Kjurtyl
The context is that with January (i.e. free time again) right around the corner, I will be in the process of finalizing a tutorial along the lines of the "game in 60 minutes" of TNT Basic fame, (I acknowledge others did it much earlier,) with the focus on how to quickly get started from scratch.
My thought being that perhaps this is a better approach overall for the Inkubator model; have many people contribute on a quick tutorial with their respective expertise rather than have a group contributing on a source not everyone may "feel" enough for it to keep contributing.
The tutorials could be in quick succesion with limited goals (establish a high score system, reading and interpreting levels from a file) rather than an ambitious mega-project that encompasses all. Furthermore as we would move from one tutorial to the next, the "game" per se need not be the same - not every game out there needs networking capabilities.
Please vote on this poll and post any further comments relating to my thoughts above or the future of Inkubator/Hooptie in this thread. The poll is simple to have a rough gauge which will be refined by any comments you post along with your vote.
- Kjurtyl