Zwilnik
2002.08.14, 08:16 AM
I've just started crash learning OpenGL and have several test apps running quite happily in GLUT environments on OS 9. Having seen mentions of AGL it looks the better API, but all the Apple references to it I've found so far give examples as OS X only project builder files, despite seeing the odd reference to AGL having OS 9 headers.
As my OpenGL stuff absolutely has to work in 9 as well as X as a straight Carbon App (I'm not wasting development time on a package), does AGL still work in OS 9 and are there any good *carbon* examples that will compile in Codewarrior under 9 ?
As my OpenGL stuff absolutely has to work in 9 as well as X as a straight Carbon App (I'm not wasting development time on a package), does AGL still work in OS 9 and are there any good *carbon* examples that will compile in Codewarrior under 9 ?