aaronsullivan
2004.06.26, 03:40 PM
Say I want to have a link in my game... in other words the user clicks a button and up pops a webpage. The trick is I want it to be cross platform. :)
So, while code for the mac would be useful, I'd rather find a cross platform library or some standard way of doing it on Mac/Windows/Linux. I think there may be some cross platform GUI libraries that would help me with this, but I was hoping to keep it more simple. I don't ask for much, eh? :rolleyes:
I imagine it would be difficult to get a cross platform way of getting my game to read/write a file located on a web accessible server (say using webDAV and my iDisk.)
Basically, I'd love to do some DanLab Games style things like keep a web based high score list and have announcements from my site show up in any games the person has if they have an internet connection. I'm betting the solution is going to be: write different code for each platform. ;) Still, I'm drunk with SDL and effortless cross platform compiling, so I'd like to see how far that rabbit hole goes... and other metaphors. :cool:
So, while code for the mac would be useful, I'd rather find a cross platform library or some standard way of doing it on Mac/Windows/Linux. I think there may be some cross platform GUI libraries that would help me with this, but I was hoping to keep it more simple. I don't ask for much, eh? :rolleyes:
I imagine it would be difficult to get a cross platform way of getting my game to read/write a file located on a web accessible server (say using webDAV and my iDisk.)
Basically, I'd love to do some DanLab Games style things like keep a web based high score list and have announcements from my site show up in any games the person has if they have an internet connection. I'm betting the solution is going to be: write different code for each platform. ;) Still, I'm drunk with SDL and effortless cross platform compiling, so I'd like to see how far that rabbit hole goes... and other metaphors. :cool: