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isgoed
2004.09.02, 05:18 PM
Hi all,

I have been programming mac games for eight years and only now I registered to this site.

I made some sample code available for two cool features for games. I present it as charityware.

I have Voice over OpenPlay and a Selfmade physics engine.

You can check it out at www.revaro.net/developer

Wheatie
2004.09.03, 04:47 AM
Cool stuff. Thanks.

I couldn't get the Physics demo(s) to run. Anything special I need to do?

The Voice chat thing is awesome, but I had a problem where I would hear what I said echoed back to me a few seconds later. Could it be the location of my microphone and speakers on my powerbook?

Anyway, thanks for the open source stuff.

David

isgoed
2004.09.03, 05:07 AM
I couldn't get the Physics demo(s) to run. Anything special I need to do?
I just checked it myself and it is built in zero-link mode. I will recompile it (new version will be 1.0.1)
edit: I just posted the recompiled version (1.0.1)

The Voice chat thing is awesome, but I had a problem where I would hear what I said echoed back to me a few seconds later. Could it be the location of my microphone and speakers on my powerbook?
It could be echo from your powerbook. Try using external speakers or headphones. Remember that the microphone is located in the left speakerbox. It could also be an buffer issue. My handler for incomming messages does not handle things as misssed or messages in the wrong order well. This could cause the speaker and the listener to get out of sync, which causes that the listener starts reading from the buffer before it is filled. This effectively causes an echo effect. This usually doesn't happen after a minute or so.