neverever
2004.10.05, 09:14 PM
Ok, I got this GL app that goes fullscreen using coregraphics. I want to pull down a console when a key is pressed. Of course when the console comes up you can enter in commands to get the app to perform tasks/change variables.
Is there a way I can use NSTextView or do I have to implement my own text processing system? If I could subclass NSText or NSTextView what would I hook it up with? I tried a making a window but I cant bring it above the shielding window.
Since my app already can process events my own implementation would consist of drawing polys/bitmaps/textures as letters everytime the user hit a key, and when the user hits enter execute the command.
So should I bother subclassing or just make my own?
Is there a way I can use NSTextView or do I have to implement my own text processing system? If I could subclass NSText or NSTextView what would I hook it up with? I tried a making a window but I cant bring it above the shielding window.
Since my app already can process events my own implementation would consist of drawing polys/bitmaps/textures as letters everytime the user hit a key, and when the user hits enter execute the command.
So should I bother subclassing or just make my own?