WhatMeWorry
2004.10.21, 03:27 PM
I've written a pretty substantial portfolio of game elements on
the Mac using Codewarrior C++, openGL, and openAL on my G3 iMac
on OS 9.0.
I'm pretty sure I haven't used any Mac OS 9 system calls either
Carbon or non-Carbon.
Will this be trivial to bring over to Mac OS X?
Also, not to ruffle any feathers, (I'm a Mac supporter thru and thru)
but shouldn't this be - in theory - trivial to port to (cough, cough)
Windows XP?
Thanks.
the Mac using Codewarrior C++, openGL, and openAL on my G3 iMac
on OS 9.0.
I'm pretty sure I haven't used any Mac OS 9 system calls either
Carbon or non-Carbon.
Will this be trivial to bring over to Mac OS X?
Also, not to ruffle any feathers, (I'm a Mac supporter thru and thru)
but shouldn't this be - in theory - trivial to port to (cough, cough)
Windows XP?
Thanks.