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Achenar
2004.11.25, 03:33 AM
Hi there all,

I just would like to say that here I am ready to work as soon as inkubator get's moving. I have improved a lot my music skills (or so I think) and would really like to make some music for this project.

Also, I don't know the actual state of Hooptie, but if you are thinking of polishing it some more, I would like to suggest that aarku and I could get to work together to improve the music in it, because when I played it, I felt it wasn't quite what I was expecting (talking about song usage and else...)

Thanks guys, see you soon

Josh
2004.11.25, 11:56 AM
...which brings up an interesting question. Will there be an Inkubator and, if so, who will lead it?

DaFalcon
2004.11.25, 03:10 PM
...and what will they do? :-) I was under the impression that there was a good thing going for a while, though it was still in its ... er... incubation phase, but that go squashed so that a more community project could start, but that was all just a ghost in the end. So. What now? I would like to contribute [in the areas of art and design]. But sadly, I wouldn't be able to contribute more than 3 hours a week, on average. So I don't know if that is enough to really help out. Then again, it is also 3 hours per week more than is currently being put towards Inkubator!

aarku
2004.11.26, 02:06 AM
...which brings up an interesting question. Will there be an Inkubator and, if so, who will lead it?

I nominate Alex Diener. (ThemsAllTook) He'd be excellent, if he was up for it.

-Jon

Carlos Camacho
2004.11.26, 02:33 AM
Give me 3 weeks to consider this... (ie when uDG is over)

ThemsAllTook
2004.12.11, 05:55 PM
I nominate Alex Diener. (ThemsAllTook) He'd be excellent, if he was up for it.

Sounds interesting. I'd certainly be willing to give it a try. What all would be involved? What responsibilities would I have?

- Alex Diener

hytmal
2004.12.12, 01:14 AM
I will hopefully be available to work on inkubator next semester (january - august '05). I landed a co-op with IBM in Poughkeepsie, NY for that time period and I expect to be working 40+ hours per week. My coursework this semester really leaves me no time to do any programming or anything on my own, just the occasional MIPS assembly (and i'm starting to get that game programming/design itch now ;)).

I was sort of an admin for inkubator before 1) uDevGames halted it and 2) my course load sat on me heavy.

Maybe some of you older, post-college folks would have a better idea as to how much time I would be able to deal with putting into this project after a 40-hour work week. I'm a pretty hard-working guy when it comes to programming and games, I've just been a little overworked this semester -- but monday marks the end of multivariable calculus, so I expect my spirits will be slightly higher.
-- hytmal

Achenar
2004.12.26, 03:41 PM
emmmm.... ...so???