lightbringer
2005.01.15, 03:14 PM
For anyone not following the progress of this FPS I've spent the past fiveish months developing here's a quick intro. In September I started work on a FPS with my own stylistic gameplay style, it was to be designed to be played online and feature a combination of a powerful physics system with some killer guns/moves/animations. I've made great progress from day one (ODE is integrated although not yet stable, map loading works, a menuing system is laid out, basic elements are setup, etc) but I've always had the animation element hanging over my head. I hadn't done animation before and this game requires bone-based animation (as well as point based) and that has proven to be the largest programming challenge I have ever faced.
Maybe it's because it's hard, maybe it's because I'm just a moron, I'm not quite sure, but I've put all my energy into getting something working for animation since at least early October. I learned the ins and outs of Cinema4D and wrote a plugin since I was unable to find a suitable format, that proved a challenge that ate up a few months, but getting skeletal animation working in-game has proved im-possible for me to do. I've enlisted the help from other developers to guide me through the process (much thanks) but I'm still left with nothing. After another break-down I realized about a half-hour ago this just isn't possible for me to do. I'm throwing in the towel.
Because this game depends on a robust animation system LVTwo is at a standstill, I've got little worth doing other then get animation working, but at the same time I've been trying for so long and always been "so close" that now I realize I'm not capable of getting any closer.
I desperately don't know what to do, so here I have come to seek advice. I have no more motivation to work on animation, nor have I done anything else with my life for the past few months. Without an artist or animator anyways I suppose it doesn't matter much. The situation has brought me down to the point where the only place I can now go is up.
This whole mess would have never happened if there was a file format and loader already built for my needs. (hence the reason I seek to create one for others)
Any suggestions as to what I should do and words of encouragement would be appreciated.
Maybe it's because it's hard, maybe it's because I'm just a moron, I'm not quite sure, but I've put all my energy into getting something working for animation since at least early October. I learned the ins and outs of Cinema4D and wrote a plugin since I was unable to find a suitable format, that proved a challenge that ate up a few months, but getting skeletal animation working in-game has proved im-possible for me to do. I've enlisted the help from other developers to guide me through the process (much thanks) but I'm still left with nothing. After another break-down I realized about a half-hour ago this just isn't possible for me to do. I'm throwing in the towel.
Because this game depends on a robust animation system LVTwo is at a standstill, I've got little worth doing other then get animation working, but at the same time I've been trying for so long and always been "so close" that now I realize I'm not capable of getting any closer.
I desperately don't know what to do, so here I have come to seek advice. I have no more motivation to work on animation, nor have I done anything else with my life for the past few months. Without an artist or animator anyways I suppose it doesn't matter much. The situation has brought me down to the point where the only place I can now go is up.
This whole mess would have never happened if there was a file format and loader already built for my needs. (hence the reason I seek to create one for others)
Any suggestions as to what I should do and words of encouragement would be appreciated.