hangt5
2005.03.27, 11:45 PM
How do you get light to appear like its passing through a bunch of particles like:
Example 1 (http://www.fh-fulda.de/caelabor/inhalte/Lightwave/einfuer/oldhouse/final-render.gif)
Example 2 (http://www.danlabgames.com/mini/j2.jpg)
So that it doesn't just effect the visibility of surfaces but the 'brightness' or i guess luminance of the area around the light too.
Sorry that i dont know the correct vocabulary, but i think the screenshots make my question pretty apparent.
Example 1 (http://www.fh-fulda.de/caelabor/inhalte/Lightwave/einfuer/oldhouse/final-render.gif)
Example 2 (http://www.danlabgames.com/mini/j2.jpg)
So that it doesn't just effect the visibility of surfaces but the 'brightness' or i guess luminance of the area around the light too.
Sorry that i dont know the correct vocabulary, but i think the screenshots make my question pretty apparent.