meeuw
2005.04.14, 04:26 PM
For school we are programming a 3D game, It's still at a development state and I've tried (with success) compiling it in Mac OS X (10.3.8).
All things go well except the textures are totally messed up, while moving the camera the draw order is a complete mess.
On the following URL you can see what's wrong, the barrel on the top is totally wrong, the bakery is messy and the (milk) cart has several failures. The strange thing is it's all fine on Linux and Windows (on a x86 machine). And I believe I've swapped all relevant to the right endian, I suspect a silly opengl bug (in our code).
Could someone please help?
http://oege.ie.hva.nl/~marinu04/Afbeelding%202.pdf
and for who's interested in our project:
http://gameplayheroes.blogspot.com/
All things go well except the textures are totally messed up, while moving the camera the draw order is a complete mess.
On the following URL you can see what's wrong, the barrel on the top is totally wrong, the bakery is messy and the (milk) cart has several failures. The strange thing is it's all fine on Linux and Windows (on a x86 machine). And I believe I've swapped all relevant to the right endian, I suspect a silly opengl bug (in our code).
Could someone please help?
http://oege.ie.hva.nl/~marinu04/Afbeelding%202.pdf
and for who's interested in our project:
http://gameplayheroes.blogspot.com/