diordna
2005.04.27, 08:30 PM
Anyone remember PastBlasters from 21 Days: Vectorized? I'm remaking it in Blitz to suck less. So now I need ideas for "superfluous visual effects" that can go with vector graphics. I've got an easily-extendable particle system and decent physics.
In my vector graphics format, points can be specified as engines, or guns, or whatever, so the game knows where to shoot missiles/bullets/engine exhaust from. I've already thought of multiple engines and exhaust colors, and colorful explosions when things hit walls, but other than that, I'm stuck for effects.
I couldn't decide which forum to put this in, so if some mod out there wants to move it, it's fine by me.
(heh, I accidentally deleted my own thread...oopsies...*reposts*)
In my vector graphics format, points can be specified as engines, or guns, or whatever, so the game knows where to shoot missiles/bullets/engine exhaust from. I've already thought of multiple engines and exhaust colors, and colorful explosions when things hit walls, but other than that, I'm stuck for effects.
I couldn't decide which forum to put this in, so if some mod out there wants to move it, it's fine by me.
(heh, I accidentally deleted my own thread...oopsies...*reposts*)