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iPhone, iPad & iPod Game Development Game programming topics devoted to the Apple iPhone, iPad & iPod.

 
 
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kendric
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Posts: 306
Join Date: 2009.03
Location: Dallas,USA
2010.02.04, 11:24 AM

You could also just have a static function that calls the shared objects function
then you would just do
[StaticLib func:@"abc"];
which in there it does
+(void) func:(NSString*)var{
[_singleton internalFunc:var];
}
   
 


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