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iPhone, iPad & iPod Game Development

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Threads

  1. iPod Touch not multitasking not working??? (1 Reply)
  2. Advice on fixing memory leaks (4 Replies)
  3. 2d collision detection trouble (2 Replies)
  4. emulator can't handle multithreading (13 Replies)
  5. What to use for URL to my game in iTunes/AppStore? (4 Replies)
  6. SDK 3.2 breaks support for 2.2.1 (18 Replies)
  7. Submitting Updates to iTunes Connect and Review Times (4 Replies)
  8. In app purchase in games (14 Replies)
  9. Which sound format should I choose? (5 Replies)
  10. malloc , iPad Memory Confusion.. & 256MB Theoretical Mem Ceiling (6 Replies)
  11. AVAudioPlayer stutters the game when changing song (0 Replies)
  12. UIView Subclass not displaying controls... (7 Replies)
  13. New guy saying "hello", oh and some questions. :) (11 Replies)
  14. OpenGL swapping buffers: flickering (5 Replies)
  15. Switching between UIViewContollers (2 Replies)
  16. Pause & UnPause Bg Music (5 Replies)
  17. Can anyone share code to create a UITextField inside UIAlertView? (2 Replies)
  18. iPhone Only? Not for iPod Touch? (4 Replies)
  19. Bundle Identifier used by another app (3 Replies)
  20. assert in release builds (4 Replies)
  21. What is the best iPhone for testing? (5 Replies)
  22. Frame Rate Consistency (4 Replies)
  23. 57 pix App Icon vs. 512pix iTunes icon (5 Replies)
  24. any tips for making CG render faster? (7 Replies)
  25. Retrieving "friends" from my REST highscore webservice, a perfomance question (6 Replies)
  26. Setting up a workstation for artists/designers to test on a device (6 Replies)
  27. How do I add symbols to the iphone project (1 Reply)
  28. stupid question about IB - background image (2 Replies)
  29. iPhone Texture Projection (2 Replies)
  30. How do I get access to files that are created in the simulator? (2 Replies)
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