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Graphics & Audio Programming

Threads

  1. [CoreGraphics] Image manipulation - pixel by pixel (5 Replies)
  2. OpenGL ES: Using Shortlike Datatype for UVCoords (27 Replies)
  3. Starting with OpenGL, need some help (5 Replies)
  4. Drawing using glDrawArrays (9 Replies)
  5. glCopyTexSubImage2D vs antialiasing on iPhone? (4 Replies)
  6. Draw to texture using FBOs - aspect ratio issues (2 Replies)
  7. Changing Uniform Variables for a Single Shader (3 Replies)
  8. New BVH motion File editor and Truebones Motions Pak FREE (0 Replies)
  9. OpenGL ES Texture Problems (1 Reply)
  10. Multisampling in iOS4 (4 Replies)
  11. Using blending for a text fading effect. (2 Replies)
  12. The tabbing on a word playing back the recorded voice (0 Replies)
  13. iPhone/iPod Touch Audio Info (2 Replies)
  14. 1 giant texture vs. a bunch of smaller ones? (7 Replies)
  15. Unloading a WAV in OpenAL (3 Replies)
  16. OpenGL ES 1.1 and OpenGL ES 2.0 (3 Replies)
  17. switching screen resolution (3 Replies)
  18. Enabling vsync with Pygame/PyOpenGL (4 Replies)
  19. converting quartz to openGL ES (2 Replies)
  20. question about glut (10 Replies)
  21. Signed Distance Fields for Alpha Tested Magnification of Vector Textures (2 Replies)
  22. OpenGL ES 2.0, 2D Alpha Transparency Artifacts (3 Replies)
  23. How to disable Expose (3 Replies)
  24. Window drop shadows (9 Replies)
  25. sdl with a native ui on the iphone is easier than you may think (0 Replies)
  26. OpenGL ES 2.0 Problems - Senior Project Thread (3 Replies)
  27. Mac OSX fullscreen application problem (7 Replies)
  28. SDL. How to hide fullscreen window (1 Reply)
  29. SDL. Current music position (0 Replies)
  30. Help, Waterfall tile set 50px needed (3 Replies)
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