Apr 26, 2010, 11:42 AM
I just downloaded and installed FTGL and Freetype2 to render text in openGL. I was able to compile and run the demo programs included in the FTGL "demo" folder, but I'm having a hard time using FTGL in my Xcode project. I've added "/usr/local/include/" to the User Header Search Path of my project. When I build the project it fails at the Linking stage, yielding an error regarding the ctor of FTOulineFont. My best guess is that it can't find an implementation of the FTOutlineFont in the "include" directories and that I need to add the proper libraries to my project for it to compile. This is where I'm stuck. Can anyone point me in the right direction?