Apr 24, 2009, 05:33 PM
Being that I am in the composing business, I'm wondering all the time what are developers looking for, and better yet "what do they hear in their head while they are making the game"?? Does each character have it's own voice? Does each laser shot have it's own sizzle? Is there any thought to what their game will sound like once it's complete? Most importantly at what point does the need for a sound track and sound effects become crucial? Let hear it!