Kung Fu Killforce [uDG 2011]

Member
Posts: 339
Joined: 2004.07
Post: #1
Hi!

I've posted a build of Kung Fu Killforce, my latest experiment, for your enjoyment and feedback! I'd love if you guys could give it a whirl.

Shortcut to the project page:

http://udevgames.com/entries/206

Screenshots:
[Image: title.jpg]

[Image: screenshot1.jpg]

Download:

Kung Fu Killforce August 5 Build

Enjoy! Not much to the game yet, as it's still a prototype, but you can run around and punch dudes. Let me know what you think so far! More cool stuff will be on the way the next week or so, like more Kung Fu Styles (what you see here is a bit of Tiger Style) and some actual levels Smile

Justin Ficarrotta
http://www.justinfic.com
"It is better to be The Man than to work for The Man." - Alexander Seropian
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Post: #2
Not sure if there is enough blood and gibs.
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Luminary
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Joined: 2002.04
Post: #3
I feel, something is missing.... maybe it's blood and gibs.
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Member
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Post: #4
Mr. Fic never disappoints Love
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Post: #5
I have a fever only one thing can cure... more blood and gibs!
Alex

Edit: I like that you can basically fly using the special move. Though probably not very balanced Wink
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Posts: 339
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Post: #6
(Aug 5, 2011 02:29 PM)skyhawk Wrote:  Not sure if there is enough blood and gibs.

(Aug 5, 2011 03:12 PM)OneSadCookie Wrote:  I feel, something is missing.... maybe it's blood and gibs.

(Aug 5, 2011 04:56 PM)EvolPenguin Wrote:  I have a fever only one thing can cure... more blood and gibs!

Blood and gibs are... not enough? Am... am I losing my touch? Blink

So... special ordered just for you guys, a build with the blood and gibs turned up. Just a little bit.

FIVE POINT PALM EXPLODING HEART TECHNIQUE GO

(Also it's universal binary now but that's a secondary minor detail)

Justin Ficarrotta
http://www.justinfic.com
"It is better to be The Man than to work for The Man." - Alexander Seropian
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Post: #7
The new build had so much blood that it crashed my computer…
Mac Mini, Intel Core Duo, GMA 950, etc.

- Lincoln Green
http://www.binkworks.com/
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Post: #8
(Aug 5, 2011 07:21 PM)JustinFic Wrote:  
(Aug 5, 2011 02:29 PM)skyhawk Wrote:  Not sure if there is enough blood and gibs.

(Aug 5, 2011 03:12 PM)OneSadCookie Wrote:  I feel, something is missing.... maybe it's blood and gibs.

(Aug 5, 2011 04:56 PM)EvolPenguin Wrote:  I have a fever only one thing can cure... more blood and gibs!

Blood and gibs are... not enough? Am... am I losing my touch? Blink

So... special ordered just for you guys, a build with the blood and gibs turned up. Just a little bit.

FIVE POINT PALM EXPLODING HEART TECHNIQUE GO

(Also it's universal binary now but that's a secondary minor detail)
did he just explode... into 5 heads? Ninja
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Posts: 442
Joined: 2003.08
Post: #9
Crashed on my computer as well. Early 2008 MBP with 2.5 GHz Intel Core 2 Duo, Nvidia GeForce 8600M GT 512 MB. I want to see! Smile

Alex

Edit: Crashes as soon as anyone dies, special move or otherwise. Just for reference.
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⌘-R in Chief
Posts: 1,247
Joined: 2002.05
Post: #10
Wow LOL Love


Apparently they just can't handle the awesomeness of the FIVE POINT PALM EXPLODING HEART TECHNIQUE edition.

It's spectacular.
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Post: #11
Love

No crashes over here, even after using a 100-hit-in-a-single-move attack! Ninja

(MacBook Core Duo, GMA 950)
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Post: #12
It works now. It would seem as though it didn't like being auto-renamed to KungfuKillforce-1.
Also, the guts sliding down the wall is a nice effect. Rasp

- Lincoln Green
http://www.binkworks.com/
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Post: #13
(Aug 6, 2011 10:20 AM)FlamingHairball Wrote:  It works now. It would seem as though it didn't like being auto-renamed to KungfuKillforce-1.
Also, the guts sliding down the wall is a nice effect. Rasp
Or KungfuKillforce 2 as well. Interesting. I got to see the sweet gibs! They are quite spectacular!
Alex
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Post: #14
The special attack was really cool as a sort of sprint, and even cooler with bloody bits flying around. Grin
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #15
SDL is by default unresistant to app bundle renaming. Perhaps he's using that?

The fix is to have it chdir to Resources rather than the directory containing the app bundle.
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