Nomsters - Large Animal's First iOs Game Feedback Requested - Printable Version
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Nomsters - Large Animal's First iOs Game Feedback Requested - LargeAnimalGames - May 11, 2012 11:33 AM
We here at Large Animal Games are about to release our first iOs game, "Nomsters" and would love some feedback on the look and feel of it. Below are three short videos of the game followed by some screen shots. You can also see some more clips of the gameplay at our kickstarter page here: Nomsters Kickstarter
Being played on an iPad. Sorry for quality of video!
Thanks a lot for any and all feedback! Harsh criticism welcome as well of course.
RE: Nomsters - Large Animal's First iOs Game Feedback Requested - ThemsAllTook - May 11, 2012 03:18 PM
Looks pretty nice to me, but I can nitpick a bit:
Those are just some of my initial impressions. Seems fairly good overall! Nicely polished and professional looking.
RE: Nomsters - Large Animal's First iOs Game Feedback Requested - funkboy - May 11, 2012 08:11 PM
Looks like a fun concept!
I agree with Took's nitpicks. I wonder if, instead of simply thinner eyebrows, what about different textures? I see some different textures on the eyes of the flies, so why not on the nomsters?
Without being able to play, can you describe the overall goal of the game a little more?
Note: Thrusty McGee sounds like a name that belongs in a movie with a title like "Logjammin'." The Dude doesn't exactly abide, but whatever, that's a minor point.