Freelance iOS & Mac OS X programmer available - Printable Version
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Freelance iOS & Mac OS X programmer available - sealfin - May 30, 2012 08:15 AM
Please be aware that at present I won't be able to take on additional work 'til (at the earliest) the end of October 2013.
Greetings, I'm a freelance programmer currently developing 2D games for iOS – iPhone, iPod touch, and iPad – and for Mac OS X.
I've developed projects both for myself - eg. shivering kittens (Mac OS X; video; 4.5/5.0★ on MacUpdate) - and for clients - eg. Topsy Turvy (iOS – iPhone & iPod touch; video; 4.5/5.0★ on the App Store.)
I've just completed development of a couple of projects, so I'm now looking for further freelance programming work – so if you might be interested in having me program your project, please email me at email@example.com
Thank you for reading
RE: Freelance iOS & Mac OS X programmer available - sealfin - Jun 12, 2012 03:35 PM
I'm just been given permission to post a video of (a beta of) the latest app I've been developing for a client, Q's Quest : The Beginning (Please ignore the slight 'jerkiness' of- and faded colours in- the video, they're artefacts of the screencaster/video compressor I'm using.)
RE: Freelance iOS & Mac OS X programmer available - AnotherJake - Jun 12, 2012 07:23 PM
Looks like pretty decent gameplay! For some reason, it gives me the impression of what Sonic the Hedgehog might look like if it were a simplified, top-down scroller.
RE: Freelance iOS & Mac OS X programmer available - SethWillits - Jun 12, 2012 10:37 PM
The spinning background makes me dizzy
RE: Freelance iOS & Mac OS X programmer available - sealfin - Jun 17, 2012 09:09 AM
Thanks! I'm only responsible for the programming though (The client is responsible for the design etc.)
(Jun 12, 2012 07:23 PM)AnotherJake Wrote: For some reason, it gives me the impression of what Sonic the Hedgehog might look like if it were a simplified, top-down scroller.
O...kay Maybe because the level shown in the video is a level which was built early in development and so doesn't take advantage of a few features which weren't programmed at that point – other levels are a lot less linear, and the game plays a lot like Jake Leveto's Escape...
(Though you mentioning a top-down Sonic the Hedgehog has somehow reminded me of Rise of the Triad, which with its tokens and jump-pads often felt like a first-person Sonic the Hedgehog. With gibs.)
RE: Freelance iOS & Mac OS X programmer available - sealfin - May 7, 2013 03:36 AM
I just completed a job a couple of weeks ago, so: bump