Danlab lookalike in Google I/O Keynote - Printable Version
+- iDevGames Forums (http://www.idevgames.com/forums)
+-- Forum: Community Zone (/forum-4.html)
+--- Forum: Assembly Room (/forum-13.html)
+--- Thread: Danlab lookalike in Google I/O Keynote (/thread-10599.html)
Danlab lookalike in Google I/O Keynote - funkboy - May 15, 2013 10:01 PM
Check out this screenshot:
Looks a lot like danlab-style graphics and camera angles... any chance it is?
It's called Beach Buggy Blitz, and it's made by a company called Vector Unit... and has fantastic reviews on the Android App Store.
I also notice the buggy game is no longer available for Mac...
RE: Danlab lookalike in Google I/O Keynote - Carlos Camacho - May 16, 2013 04:49 AM
WOW, that really looks like Dan's graphics. Especially the HUD.
RE: Danlab lookalike in Google I/O Keynote - Skorche - May 16, 2013 07:19 AM
Yeah... You know that was my first reaction upon seeing it too.
RE: Danlab lookalike in Google I/O Keynote - Zwilnik - May 16, 2013 08:53 AM
There was a clone of our ToySight skydiving game too. Pretty typical that Google's claiming it's innovative with a copy of a game we won an Apple Design Award for in 2004
RE: Danlab lookalike in Google I/O Keynote - DanLabG - May 17, 2013 04:25 AM
I didnt made this game.
And i didnt put any patent about adding palm trees in a game :-)
i tested this game and its not really a racer.. its a runner game with car
RE: Danlab lookalike in Google I/O Keynote - Skorche - May 17, 2013 07:47 AM
Hehe. Maybe you should have.
I do think people go a little to far in claiming that people copied somebody else's art style for games. (Cubes and low res textures! Rah!) I suppose it's probably a good problem to have that your art is recognizable enough that people can compare it to other things.