Workflow - tried and tested for game design - Printable Version
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Workflow - tried and tested for game design - marchon - May 1, 2014 09:40 AM
From concept to implementation, are there any specific strategies or workflows that you use to get the job done?
I'm just intrigued to see whether there's any crossover in implementation strategies between, say, industries like animation and this one. Are there any special approaches that you use or have heard of?