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keep always visible a polygon face...!!! - Printable Version

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keep always visible a polygon face...!!! - alert - Apr 14, 2005 07:44 AM

In a Orthografic perspective:
How keep always visible a polygon face when the end of the face is out of Ortho viewing volume, and this face is perpendicular to the viewer.

I need Depht_test Enable to keep the depth of the face...

Sameone? Blink


keep always visible a polygon face...!!! - DanLab - Apr 14, 2005 07:46 AM

can you draw what you want ?
;-)


keep always visible a polygon face...!!! - alert - Apr 14, 2005 08:01 AM

Sorry:
this face is parallel to the viewer.....
I gona try draw...


keep always visible a polygon face...!!! - alert - Apr 14, 2005 08:41 AM

See in:

http://labsim.estig.ipb.pt/test.jpg


The Z-near is down to New-ZNear and with this new ortho view volume i can´t see the polygon face (the begin and the end of this face is now out off the ortho volume clipping planes)....


keep always visible a polygon face...!!! - ThemsAllTook - Apr 14, 2005 08:57 AM

If your polygon is futher away than the far clipping plane, it won't be drawn. There's no getting around that. You'll need to move the far clipping plane further out to be able to see it.

- Alex Diener


keep always visible a polygon face...!!! - alert - Apr 14, 2005 09:46 AM

See this situation now:

http://labsim.estig.ipb.pt/test.jpg

Adding new polygon 1(base).... and moving the Z-Far .....
In this situation, i can´t see the original polygon face too... anything to resolve this?