MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

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Posts: 83
Joined: 2015.03
Post: #76
I was working on some new Medikidz comics last week. New releases about Blood Tests, MRI scans and Pneumonia.

I've just uploaded a collection of SFX from those projects. Listen out for space age whooshes, 'germ vocals' and sounds from within the human body...

https://soundcloud.com/matthewdear-1/med...april-2017
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Posts: 83
Joined: 2015.03
Post: #77
I've been working on a new game recently, Melee Masters. It's a 3d fantasy fighting/brawler.

http://www.playmeleemasters.com/

This track is the first collection of sounds from this project. Combat and movement sounds for the 'rock elemental', Quake.

https://soundcloud.com/matthewdear-1/mel...combat-sfx

This collection of sfx is less varied than my usual posts, but I think it demonstrates clearly the need for sounds that though similar, are different enough to avoid tiresome repetition. A concept that is of paramount importance when designing for fighting games.
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Posts: 83
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Post: #78
Unknown Fate has released a new trailer! I've been working on the sound design for this over the pas month, so I'm very pleased to announce it's release.

https://www.youtube.com/watch?v=k1LE851GeLg

I'll be doing more sound design for Unknown Fate over the summer, watch this space!
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Posts: 83
Joined: 2015.03
Post: #79
I've had a very busy past couple of weeks, hence my delay in an update!

For now I've uploaded some sounds I made for Unity! As part of their new Unity Connect Service, the sounds are for the upcoming associated instant messenger service.

https://soundcloud.com/matthewdear-1/uni...senger-sfx

I've been working on a few new exciting projects and more work for Unknown Fate, but I can't reveal anything else yet! Watch this space Smile
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Posts: 83
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Post: #80
I've had a busy month of working on a variety of projects and doing dialog editing work at OMUK.

A couple of highlights:

If any of you are heading to Gamescom, be sure to check out Unknown Fate's booth! A first-person puzzle VR game with surrealist themes. I've been doing sfx and sound design for this project for the past few months.
https://www.youtube.com/watch?v=VXIufVhj...e=youtu.be

At OMUK I edited the dialog for the recent Vermintide update, it was great to work on a game I've enjoyed so much since it's release.
http://store.steampowered.com/app/235540...ermintide/
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Posts: 83
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Post: #81
Creators of Unknown Fate MarsLit Games are off to Gamescom today! If you're around go anc check out their booth. We've put together a special demo just for Gamescom.

While they're over in Cologne, I'm going to working on more Infinity PBR assets packs, as seen on the Unity Asset store.
https://www.assetstore.unity3d.com/en/#!...isher:4645

I've posted a new soundcloud track, showcasing the results of a recent footsteps foley session.
https://soundcloud.com/matthewdear-1/rea...step-foley

I'm still looking for more projects this week, so if you're interested in my work, please get in touch!
mattdear1234@gmail.com
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Posts: 83
Joined: 2015.03
Post: #82
Hi All!

I've been silent for a few months... because I've been working with OMUK doing dialog editing. Finally, I can reveal that I was working on Horizon: Zero Dawn Frozen Wilds DLC Smile
https://www.youtube.com/watch?v=cZ5XVbZIWSI

I've been doing some sound design of my own as well, a new collection of sounds is up on my soundcloud:

https://soundcloud.com/matthewdear-1/gore-combat-foley
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Posts: 83
Joined: 2015.03
Post: #83
Hey Folks

I've had another week of working at OMUK on a new project, but I'm looking for new projects from December onwards. So do get in touch if you like what you hear Smile

There's a new soundreel on my soundcloud too. A showcase of a few 'realistic' foley-based sounds I made over the Summer.

https://soundcloud.com/matthewdear-1/small-town-foley
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