SDL. Current music position
Hi all,
I load my music track using SDL_mixer function:
For synchronization with video I need to know current music position.
How can I determine this?
I load my music track using SDL_mixer function:
Code:
Mix_Music * SDLCALL Mix_LoadMUS(const char *file);For synchronization with video I need to know current music position.
How can I determine this?
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