Bullet 2.68 Soft+Rigid Body OSX Universal Beta Test

Member
Posts: 312
Joined: 2006.10
Post: #31
Can the Oolong Engine 2 be downloaded freely, or must the author be contacted?
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Moderator
Posts: 3,577
Joined: 2003.06
Post: #32
Wow, that is totally cool and totally sucks all at the same time. Cry

- It is super awesome that you got something to work with to get your most excellent physics library up and running some stuff on the iPhone.

- It totally sucks that most (all?) of us here can only imagine how nice it looks.

It is perhaps a bit unfortunate that selection into the iPhone developer program is so arbitrary (read: I'm green with envy), but it's exciting to see you all aren't wasting the opportunity! Smile
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Member
Posts: 27
Joined: 2006.07
Post: #33
Quote:Can the Oolong Engine 2 be downloaded freely, or must the author be contacted?
Sure. Wolfgang just opened up a project here: http://code.google.com/p/oolongengine/

>>warning, mega bragging mode on<<
Quote:It totally sucks that most (all?) of us here can only imagine how nice it looks.
It looks quite boring, compared to GTA IV, which we are playing currently.
Wolfgang Engel works at the Rockstar office in San Diego that I visit this week. See April 15 entry in http://oolongengine.com/ and http://diaryofagraphicsprogrammer.blogspot.com/
>>mega bragging more off<<

Sorry about that LOL
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Moderator
Posts: 3,577
Joined: 2003.06
Post: #34
erwincoumans Wrote:It looks quite boring, compared to GTA IV, which we are playing currently.

Ugh, you guys are killing me inside... Mad

I mean, that's just mean. Downright MEAN I tell ya!
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Sage
Posts: 1,199
Joined: 2004.10
Post: #35
As an update, I've finally gotten to work on the Cocoa port. I've just posted on the Bullet forum to let people know.

[Image: BulletDemosCocoa_0.png]
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Moderator
Posts: 623
Joined: 2007.09
Post: #36
Shiny. Shock

- Lincoln Green
http://www.binkworks.com/
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