"stretched" drawing problem

Post: #1
hi, im having a problem where everything i draw (using raw OpenGL or GLUT functions and drawing externally created models) appears to be stretched out and distorted.

Examples of the problem:

[Image: stretched1.png]
[Image: stretched2.png]

what am i doing wrong here (or not doing at all)?

btw, a comparison teapot that looks normal is:
[Image: teapot.jpg]

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Posts: 5,143
Joined: 2002.04
Post: #2
Looks like you're not taking the window's aspect ratio into account when calling gluPerspective, or possibly even not calling gluPerspective at all.
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