Socket Library on OSX?
Assuming you are writing a GAME
Use BSD sockets, and if you have the luxury of Cocoa wrap/abstract away.
Use BSD sockets, and if you have the luxury of Cocoa wrap/abstract away.
Sir, e^iπ + 1 = 0, hence God exists; reply!
I think this is what you are looking for:
http://sourceforge.net/projects/netlinksockets/
http://netlinksockets.sourceforge.net/
This lib is:
Hope it will be usefull!!
http://sourceforge.net/projects/netlinksockets/
http://netlinksockets.sourceforge.net/
This lib is:
- Cross-platform (Win Vista/7, Linux, OSX)
- Supports both IP4 and IP6
- Very easy to use (there's examples of use in its website)
- C++ object oriented
- Solves the dns stuff you were requesting
Hope it will be usefull!!
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