Posts: 5
Joined: 2006.12
Post: #1
I know this is a little off topic, but the Wings3D forum looks awful, and I thought I would get a better answer here:

How do I get a model ready for UV mapping? And how to I import textures to use on my model?

BTW To all those who have used Wings3D, being a Meshwork guy myself, I want to say that Wings3D is AWSOME! I used to have a lot of trouble figuring out how to model stuff, but then I realized that your intire power came from your right click, now I'm modeling guns and chaingun turrets and everything?
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Posts: 204
Joined: 2002.09
Post: #2
I found these two pages very useful:

I'm also a Wings3D believer now... it kicks butt in single mesh modelling and UV mapping! Love
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Posts: 12
Joined: 2005.04
Post: #3
OMG yes those tutorials are good


Annihilation Point - maCS
AP site
AP forum
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Post: #4
Sweet. Took me a while to figure thoose out on my own, but now I don't need th\ose tuts. Great ones though.
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