Assemblee Part 2 over at TIGSource

Posts: 1,487
Joined: 2002.09
Post: #1

Basically, part 1 was artists and such making a bunch of assets. Some of which were quite good. In part 2, people make games using the assets (and only those assets). Sounds like fun and it would be awesome to see a bunch of Mac entries. Smile

Scott Lembcke - Howling Moon Software
Author of Chipmunk Physics - A fast and simple rigid body physics library in C.
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