What is your game development environment? (June 2005)
I came across an interesting old poll and I'd like to see if there has been any shifts in our community regarding language/frameworks/APIs of choice. Note that I didn't list everything under the sun (This is directed at the guys who were gonna say, "What, no Oberon?")
First, read the message thread and see the poll at:
http://www.idevgames.com/forum/showthread.php?t=5954
And then vote on the new poll.
Cheers,
First, read the message thread and see the poll at:
http://www.idevgames.com/forum/showthread.php?t=5954
And then vote on the new poll.
Cheers,
Carlos A. Camacho,
Founder
iDevGames
Ah, I was wondering why I was seeing that poll again.
The brains and fingers behind Malarkey Software (plus caretaker of the world's two brattiest felines).
Again they dis Logo!!!
"Yes, well, that's the sort of blinkered, Philistine pig-ignorance I've come to expect from you non-creative garbage."
Multimedia environment is at 22% right now!
This is a poll we should update every 3 months for...ever.
This is a poll we should update every 3 months for...ever.
Daniel_Lurie Wrote:Again they dis Logo!!!
LOL! That was the first language I ever learnt, and by extension, the first in which I made a game*.

(*) Actually, a few, including a "getting out of a maze" game and a 2D racing game, both very simple
3 Ruby developers? Who is the third?
Logo was my first language also. I had some really really original game designs with logo, all very simple. It was cool because at that point I had played at most 2 different games and didn't know any of the common devices. I wish I could retain some of that 10 year old genius.
2 Allegro developers? Who is the second?
Funny that there are more Cocoa devs than Obj-C devs.
Well, since the poll is just for games I won't vote, but my development environment is Xcode writing in Objective C and using the Cocoa framework exclusively.
If I ever do games again, it will most definitly be in Obj C/Cocoa, I don't think I'll touch C/SDL again, but who knows.
If I ever do games again, it will most definitly be in Obj C/Cocoa, I don't think I'll touch C/SDL again, but who knows.
"When you dream, there are no rules..."
Cocoa/Objective-C/C/Applescript/OpenGL/Unity
that should cover all the major languages and tools I use right now
that should cover all the major languages and tools I use right now
5 Ruby Game developers? Who? Other than myself and OSC, I haven't heard any others mention using Ruby for game development.
I use alot, AppleScript/ActionScript/Obj-C/Cocoa/C++/SDL/Lua/Python and yet, I'm not good at any of them
. I might squirm my way into Ruby if I can figure out how it works
. I might squirm my way into Ruby if I can figure out how it works
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