Game programming for kids
Quote:Originally posted by DJBlufire
I think one of the most important and hard to understand things about programming as a kid is that you have to start small and, probably, with a text console.
Back in 5th grade I was itching to program games too, and I got a C book. The language itself wasn't all that hard, but what really pissed me off was that I wasn't jumping into graphics and game programming right off the bat. I had no clue why I had to bother with consoles, printf, etc. I sort of dropped programming for a couple years after that because I lost interest/lacked direction... but I started going again once I found a class on programming in school (those are great).
[b]er... the Cliff's Notes: if you're going to teach a kid programming, either start with something graphical (metal, realbasic, something like that) or make sure the kid knows that you do in fact need to start small. I wish someone told me that. [/b]
That's basically the same thing that happened to me. I started with BASIC, but wanted something more mainstream. So I jumped into C, but I all I got done was "Hello World" and doing numbers. Quite disappointing.
I'm learning Java at school and I think I've gotten more done because of the incentive of grades. Maybe putting an incentive would help the kid if he was to learn a more advanced language such as C or Java.
Possibly Related Threads...
|Beginning Game Programming - Choices||Evan Stallings||8||1,089||
Mar 28, 2013 03:07 PM
Last Post: Evan Stallings
|Cocoa Game Programming Workshop||jeonghyunhan||5||4,709||
Mar 20, 2009 08:40 PM
Last Post: SethWillits
|Starting a 2D game programming. How?||andrern2000||4||3,966||
Dec 19, 2007 05:34 PM
Last Post: BinarySpike
|Game programming resources for Java||JeroMiya||3||3,107||
Sep 28, 2007 04:06 PM
Last Post: JavaGuru
|"Beginning Game Programming" - game engine||skrew||5||4,715||
May 15, 2006 03:52 AM
Last Post: MattDiamond