PlayerPro Free!!!
Hurray! player pro is gone free!! That is a good software and it' s very cool that they made it free. No more 10 seconds at startup and end! Lets start writing some MODs

Link?
It' s in the news.
now it would be great if someone would remove the registration and host the binary here.

Yeah... Najdorf, how do you dictate free? It still has a time limit on it and some features disabled. :?:
Look at the FAQ. When you download the source, it's all there, you just need to edit out the registration. If someone here could do it, maybe we could host it at iDev. How about it, Carlos?
Please study the license and any guidelines. If it can be done, then yes, send me whatever and we can host it here. I haven't used it in a long time. The only person I know who can program stuff dealing with MODs is Ian Ollman. Anyone else want to go through the code and look for bugs and fix things up?
Cheers
Cheers
Carlos A. Camacho,
Founder
iDevGames
Someone needs to get with Marin Saric.

"Most nutritionists say that Twinkies are bad. But they're not, they're very very good."
I've done a quick build with the registration disabled, well, more like ignored. The "license" is apparently "public domain" so it's anarchy from here on in...
Carlos: I don't have space to host the binary myself - other than FilePlanet - so if ya wanna host it give me a hollar: pox AT planetquake DOT com
If anyone wants to build it themselves (requires CodeWarrior), search for:
[SOURCECODE]ProtectInit();[/SOURCECODE]
in Main.c, and replace it with:
[SOURCECODE]//ProtectInit();
thePrefs.Registred = true;[/SOURCECODE]
Could be neater by actually getting rid of all the associated code and resources, but this works as a quick hack. Also note that the "official" package has a >1MB symbolics file that can be stripped.

Carlos: I don't have space to host the binary myself - other than FilePlanet - so if ya wanna host it give me a hollar: pox AT planetquake DOT com
If anyone wants to build it themselves (requires CodeWarrior), search for:
[SOURCECODE]ProtectInit();[/SOURCECODE]
in Main.c, and replace it with:
[SOURCECODE]//ProtectInit();
thePrefs.Registred = true;[/SOURCECODE]
Could be neater by actually getting rid of all the associated code and resources, but this works as a quick hack. Also note that the "official" package has a >1MB symbolics file that can be stripped.
OK, call me stupid but the only source download I can find is for libraries that were (AFAICT) free before the open-sourcing.
Where can I download the source for the app itself?
Where can I download the source for the app itself?
Quote:Originally posted by OneSadCookiehere (from the player pro news page)
Where can I download the source for the app itself?
"He who breaks a thing to find out what it is, has left the path of wisdom."
- Gandalf the Gray-Hat
Bring Alistair Cooke's America to DVD!
Ok, if anyone wants to send me anything for hosting here, send it to
editor@idevgames.com
Cheers
p.s. Is PlayerPro Carbonized?
I also recall and SDK for it. What the status with it?
editor@idevgames.com
Cheers
p.s. Is PlayerPro Carbonized?
I also recall and SDK for it. What the status with it?
Carlos A. Camacho,
Founder
iDevGames
After looking into the legal aspects, it may indeed still be illegal to provide access codes. Technically, depending on the contract the author may have violated it by releasing certain parts of registtration.c, and even potentially broken the law (depending on state). Once this gets settled I may post a java applet to calculate a code on your own.
"He who breaks a thing to find out what it is, has left the path of wisdom."
- Gandalf the Gray-Hat
Bring Alistair Cooke's America to DVD!
Quote:Originally posted by Camacho
p.s. Is PlayerPro Carbonized?
I also recall and SDK for it. What the status with it?
PlayerPro is indeed Carbonised. The SDK is available from http://www.quadmation.com/, and as far as I know, the player source has always been available and freeware (possibly even public domain).
I'd love to see someone pick this up and sort out the user interface to make it easier to use. Any takers?

So the only way to get this free is download the source and compile it? Darn.
I'll just wait for someone to release a working application.
I'll just wait for someone to release a working application.
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