ALT: Game Engines

Member
Posts: 81
Joined: 2002.12
Post: #1
Alright, I'm gonna be the lazy programmer today. I'm gonna have some free time this week and I thought I explore an alternative to learning programming to creating games. The only things I found were Coldstone and GameMaker. Yes, I do know I'm probably better off writing code for games and creating graphics and sounds and make my own game. But, I want to experiment. So, can you guys name a few game engines and give a little description or what genre they are specifically created for. I'm looking for RPG and/or platformers but I want to see other engines too, just in case I'm interested.
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macboy
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Post: #2
World Builder was a very good text/graphical adventure game creator, unfortunately it's Black and White and Classic only.

GameMaker and other card-based development systems aren't going to be very good for RPGs.

I used Coldstone a little and just from that short while I didn't think it was very good.

There's really not much else besides text adventure stuff. Sad
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Member
Posts: 118
Joined: 2002.08
Post: #3
well, coldstone is what you should use for an RPG. it will do what you need it to unless you want a "party". Check out realm wars if you decide to do an FPS...

the Myth 2 engine (just buy myth 2 and use the map editor) or warcraft 3 engine....both are designed for RTS's but have really nice scripting that you can get a small RPG out with.

i dunno anything else.
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macboy
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Post: #4
Too bad there aren't more Mac engines... Just in case you're interested in Windoze game engines, here are some good ones which I really liked:

GameMaker (it has nothing in common with the Mac one - just search http://www.download.com for it)
OHRRPGCE (for RPGs)
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Moderator
Posts: 700
Joined: 2002.04
Post: #5
Klik&Play (various spellings, 9/Classic only, needs the colour palette to be edited in ResEdit for any decent graphics - Googled for the link, but only got Japanese and GeoCities-esque pages Huh ), Bang! (seems to be still in development), and the Green Machine (thanks jamie!) (although according to another thread it's very slow.)

Mark Bishop
--
Student and freelance OS X & iOS developer
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jamie
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Post: #6
The GreenMachine
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Member
Posts: 81
Joined: 2002.12
Post: #7
Thanks for the input folks.

But i downloaded the green machine a long while back and it just froze on me so i just deleted it.

I've read a few reviews for Coldstone and they seem pretty weak.

I'm suprised there is Mac version of Klik&Play. I remember that from the PC a while ago. I haven't found anything googling. Oh well.

So in a nutshell, my canidates are:
Platformer = Green Machine
RPG = Coldstone

Is there any 3D engines that I could just jump into? I mean, I have Photoshop and I can use 3D software, but is there a way to get past the programming part?

Also, I'm looking for Mac-only and a demo download.
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jamie
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Post: #8
there was a 3d engine mentioned here awhile ago that was recently being ported to OSX, I think it may have been Qube (cube)? not sure though.

Also Dim3 is in the works and coming along nicely, not sure there is anything currently available for download though.
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macboy
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Post: #9
Quote:Originally posted by jamie
The GreenMachine
It doesn't seem like it gives enough control.
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Darkgold
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Post: #10
If you have access to a PC or Virtual PC, I found RPGMaker2000 very good.
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Member
Posts: 81
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Post: #11
So I guess my options are pretty slim. Oh well. No problem guys. I'll just try to work with The Green Machine and Coldstone. Maybe you'll see something from me in a couple of weeks.

If you have anything to add, please be my guest, but other than that, thanks again.
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Luminary
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Joined: 2002.04
Post: #12
"Quake" and "Quake 2" are free 3D engines available for Mac OS X...
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Sta7ic
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Post: #13
Joking second on OSC, you'd need to figure out how to integrate the old engines onto yer app. That'd be a chore and a half.

Don't we get this thread every other week around here?

-Sta7ic
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Member
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Joined: 2002.12
Post: #14
The other threads seem to center a certain engine or certain genre. I thought I try to get every single engine available on the Mac in one thread.
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DCoder
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Post: #15
Well, it's going to depend very heavily on whether or not you actually want to do any programming.

As has been mentioned, there's:

Coldstone Game Engine, which looks pretty powerful, but has lots of RPG baggage.
The Green Machine, which just feels dog-slow on my G4 800

But there's also:
METAL Basic
TNT Basic
Torque
And if you're looking for a whole slew of adventure-style game tools, theres:
The Mac Game Creator Toolkit

If you're looking for a lower-level library, then these might be useful:
Simple DirectMedia Layer (SDL)
Quesa (QD3D implementation)
OpenGL

Some higher-level libraries that aren't quite game engines, but provide useful routines:
SpriteWorld
Cocoa Sprite Kit (MacOS X only)
Sprite Animation Toolkit
Crystal Space
CocoaBlitz

One thing that I'm looking into is the myriad 2D game / sprite engine systems listed on SDL's Libraries page. If you're a MacOS X bigot (like me), then you might find it challenging to work with the likes of:
GameBlade
Kyra
SGE
ZEngine

Hope this helps; this is pretty much my "wannabe game programmer" bookmark list. Grin

-dC
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