Picking Cocoa or Carbon
This is more of a "I want your opinion" type message, but eitherway..
I have a fairly good background writing code in Carbon (ghetto old toolbox calls) but I am completely using Mac OS X as a primary system..
Is Cocoa ridiculously different from Carbon in the way you deal with offscreen data.. ie: graphic information, device handling etc...
Also, do you think I should invest some time in learning Cocoa now and then just start re-writing my code base in it?
I have experience with object oriented programming but I currently code in C...
Any thoughts?
I only ask, cause I feel a little intimidated by the amount I would have to re-learn in order to make effective use of the OS.. and I still don't fully understand the advantages of Cocoa.
Hank
I have a fairly good background writing code in Carbon (ghetto old toolbox calls) but I am completely using Mac OS X as a primary system..
Is Cocoa ridiculously different from Carbon in the way you deal with offscreen data.. ie: graphic information, device handling etc...
Also, do you think I should invest some time in learning Cocoa now and then just start re-writing my code base in it?
I have experience with object oriented programming but I currently code in C...
Any thoughts?
I only ask, cause I feel a little intimidated by the amount I would have to re-learn in order to make effective use of the OS.. and I still don't fully understand the advantages of Cocoa.
Hank
/* Drunk...... fix later.... */
If you're primarily programming games, I don't think Cocoa has significant advantages.
If you're programming applications, particularly ones with lots of user interface, then Cocoa has significant advantages.
Learning the basics of Cocoa only takes a few days. Figure out a *simple* application and do it in Cocoa. At the end, you'll either be convinced it's either for you, or not?
Wade
If you're programming applications, particularly ones with lots of user interface, then Cocoa has significant advantages.
Learning the basics of Cocoa only takes a few days. Figure out a *simple* application and do it in Cocoa. At the end, you'll either be convinced it's either for you, or not?
Wade
Quote:Originally posted by wadesworld
If you're primarily programming games, I don't think Cocoa has significant advantages.
besides the simplistic set up, and actually going to program your game part?
I know so many people who end up spening days and days just setting up a window, key, and mouse management.
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