BSP tree compiler

Post: #1
I was wondering if there was any BSP tree compiler open-sourced anywhere. I don't have a good enough knowledge of BSP trees to create this. Has anyone had to create something like this? Any things to look for, or look out for?
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Posts: 145
Joined: 2002.06
Post: #2
Supprizingly I was about to start writing one of these. Not a quake-level one for visibility determination, just for collision detection (much easier, no polygon splitting or view zone extruding involved). What where you going to use it for?

"He who breaks a thing to find out what it is, has left the path of wisdom."
- Gandalf the Gray-Hat

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Post: #3
The Quake 1/2/3 BSP Compilers are OpenSourced. To download the code, go to
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Post: #4
I was looking for the pre-compiled BSP trees saved into levels. That code will probably help me a lot.
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