OpenGL and MPW

Posts: 714
Joined: 2002.04
Post: #1
is OpenGL and MPW possible with the standard OpenGL SK, and how easy would it be to set-up (would it just be a case of additional search paths?)

Mark Bishop
Student and freelance OS X & iOS developer
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Post: #2
I used MPW and opengl together for a long time and never had much problems. It's just a matter of including the right headers and linking against the opengl libs.

GLUT on the other hand was a pain to get working so I never really bothered.
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Posts: 353
Joined: 2002.04
Post: #3
I use MPW as my main development environment for Carbon, OpenGL work and it is fine. Just modify your Makefile to include the OpenGL libraries and the right headers in your source files are you're away!
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