caf / ima4 sound on iPad
Hello all
I'm trying to use caf / ima4 sound files on iPad. I use the same routines that i used on iPhone and there's no sound on the device. It's ok on the simulator but the device remains silent. I don't own the device personally so I can't debug on the device, a friend of mine do the tests for me...
Is there any differences between iPad and iPhone regarding ima4 (caf) files ?
Thank you
Fred
[Edit] title changed
I'm trying to use caf / ima4 sound files on iPad. I use the same routines that i used on iPhone and there's no sound on the device. It's ok on the simulator but the device remains silent. I don't own the device personally so I can't debug on the device, a friend of mine do the tests for me...
Is there any differences between iPad and iPhone regarding ima4 (caf) files ?
Thank you
Fred
[Edit] title changed
My first game on AppStore : here
Hello
you will probably be happy to know that there's no difference between iPad and iPhone regarding ima4 files
!
An array was just overflowing on my openAl buffer values, but it seems like the boundaries were not the same on simulator and on device.
It is always the coder's fault
you will probably be happy to know that there's no difference between iPad and iPhone regarding ima4 files
!An array was just overflowing on my openAl buffer values, but it seems like the boundaries were not the same on simulator and on device.
It is always the coder's fault
My first game on AppStore : here
This stuff happens all the time. Thanks for following up on it.

