Font to Bitmap?

Posts: 3
Joined: 2009.11
Post: #1
Hey guys,

I've been working on my Mac engine for the last few years and it's going pretty well - models, shaders, object structures, textures blah blah.

However, now comes the time when I really need fonts.

How would you guys go about doing fonts in an OpenGL Mac game?
I'd like to have an offline tool that will render the characters I choose from a font into a texture and save that out as a PNG or other regular graphics format.

Anyone got any ideas? Able to recommend any tools?


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Posts: 5,143
Joined: 2002.04
Post: #2
There are plenty of choices out there. I've used and like this one:
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Posts: 65
Joined: 2009.03
Post: #3
We have just release Glyph Designer which sounds like the kind of tool you need Smile


iPhone Game Development Blog - 71Squared
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Posts: 2
Joined: 2011.02
Post: #4
I can vouch for Glyph Designer. I've been using it for a week or so, and it has made dealing with Fonts a breeze.
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