Kung Fu Killforce [uDG 2011]

Member
Posts: 336
Joined: 2004.07
Post: #31
Hey guys,

So after a holiday hiatus I've returned to working on Kung Fu Killforce and am getting it ready for its debut on the Mac App Store! Wow First self-published game, woot!

I have a new build up and I'd love if you guys give it a whirl and let me know what you think:

Kung Fu Killforce!!

In addition to feedback I'm looking for any small bugs or weirdness you guys can find. I want to make sure this sucker is watertight! Be brutally honest!

I've changed some rules around with this new build-- namely, the weird experimental time limit thingy is gone, and the game plays much more like a traditional arcade game. Specials are also limited now. And the kill multiplier is more prominent, stays as long as you have a hit combo going, and no longer has a maximum. Let me know what you guys think!

Love

Justin Ficarrotta
http://www.justinfic.com
"It is better to be The Man than to work for The Man." - Alexander Seropian
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #32
Neither Safari nor Chrome will let me connect to :21 ("unsafe port"), and it's probably not named ...2013.zip even if I could connect...
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Member
Posts: 336
Joined: 2004.07
Post: #33
(Jan 14, 2012 02:02 AM)OneSadCookie Wrote:  Neither Safari nor Chrome will let me connect to :21 ("unsafe port"), and it's probably not named ...2013.zip even if I could connect...

FFFFFFF spaces in file names. I've fixed it.

Justin Ficarrotta
http://www.justinfic.com
"It is better to be The Man than to work for The Man." - Alexander Seropian
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #34
Well, it's certainly got that trademark ficciness to it!

I couldn't tell if I was doing well or what, but my first try I got 237625. The guy on the back wall came out and immediately killed me dead.

Reminder: you need some kind of controls tutorial Wink
Third time I got 482150, but the guy at the back didn't ever come out. I get the impression I'm supposed to be impressing him with a super mega combo or something?
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Moderator
Posts: 916
Joined: 2002.10
Post: #35
1) No full screen in game option (or menu option)
2) No option to change controls, so I couldn't easily setup my gamepad to play your game. Though I suppose I could stubbornly set the keys bound to my controller to whatever controls you have set to default.
3) Escape should probably pause too (and from pause, probably allow changing controls
4) you could go old school cabinet style on the high school screen and only allow 3 upper case character LOL

Gameplay is still rock solid beat em up fun. Granted I'm more of a "hey I wish this would go somewhere" guy, but I realize this is a high score attack, and not a bruce lee saving the princess kinda game Wink
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