What format to use for streaming background music on the iphone?
I've been using OpenAL & ogg,vorbis for streaming music into the game and i was wondering what format is best suited for this kind of thing, on the iphone?
Also, i am interested in using a format that does not require licensing...
Using Mp3 and wav should be fine. Apple's done the lisencing for you, as long as you use the decoder they provide.
Oddity007 Wrote:Using Mp3 and wav should be fine. Apple's done the lisencing for you, as long as you use the decoder they provide.
Cool!! I'll be using m4a files then!
Have you guys found any useful resources that provide free music that you can put into your application or are you guys actually making the music yourself?
Possibly Related Threads...
| Thread: | Author | Replies: | Views: | Last Post | |
| Music bitrate for ipad and iphone games | Bambinou | 5 | 7,637 |
Nov 19, 2011 07:02 PM Last Post: fugufish |
|
| sscanf format specifier warning on iPhone | AnotherJake | 5 | 3,117 |
Sep 27, 2010 04:01 AM Last Post: AnotherJake |
|
| Playing sounds and music on iPhone, which API to use? | Jamie W | 17 | 8,297 |
Apr 20, 2010 07:55 AM Last Post: Beast |
|
| Has anyone tried audio file streaming with the ExtendedAudioFile APIs? | Malarkey | 1 | 1,847 |
Apr 28, 2009 11:07 AM Last Post: Malarkey |
|
| let user play ipod music in background with soundengine | eliscool | 12 | 9,149 |
Apr 24, 2009 04:44 PM Last Post: AnotherJake |
|

