Technique used to save a bunch of time making tiling walls.
So, this isn't an asset per say, but a link to my blog where I detail a technique for making tiling wall sections that connect together on a square grid while hugely cutting down on the amount of art required to achieve all the required combinations. You can read the whole thing here.
Nice little technique! Although it seems like you don't need all 4 tiles to represent the vertical and horizontal tiles.
Howling Moon Software - CrayonBall for Mac and iPhone, Contract Game Dev Work
Granted, but I'm afraid that would look too repeat-y, you know?
Possibly Related Threads...
|[Gajatix] Medieval City Walls + 12 Props Released!||cysis145||0||574||
Feb 19, 2016 01:58 AM
Last Post: cysis145
|Liman textures vol.1 "Solid walls"||Liman||2||4,527||
Mar 14, 2010 01:45 AM
Last Post: Liman