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    <title>iDevGames</title>
    <link>http://www.idevgames.com</link>
    <description></description>
    <dc:language>en</dc:language>
    <dc:creator>dl1021@optonline.net</dc:creator>
    <dc:rights>Copyright 2008</dc:rights>
    <dc:date>2008-04-10T01:07:55-08:00</dc:date>
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    <item>
      <title>PasteAll.org: Share code with others</title>
      <link>http://www.idevgames.com/index.php/news/comments/pasteallorg_share_code_with_others/</link>
      <description>Free online site to paste your source code (similar to &quot;rafb&quot;:http://www.rafb.net,) but with syntax highlighting. Supports the following languages: |abap|actionscript|ada|apache|applescript|asm|aspautoit|bash| |blitzbasic|bnf|c|c_mac|caddcl|cadlisp|cfdg|cfm| |cpp|cpp-qt|csharp|css|d|delphi|diff|div| |os|eiffel|fortran|freebasic|genero|gml|groovy|Haskell| |html4strict|idl|ini|inno|io|java5|java|javascript| |latex|lisp|lua|m68k|mpasm|mysql|nsis|objc| |ocaml|ocaml-brief|oracle8|pascal|per|perl|php|php-brief| |plsql|python|qbasic|rails|reg|robots|ruby|sas| |scheme|sdlbasic|smalltalk|sql|tcl|text|thinbasic|tsql| |vb|vbnet|vhdl|visualfoxpro|winbatch|xml|xpp|z80|</description>
      <dc:subject>Resources</dc:subject>
      <content:encoded><![CDATA[ Free online site to paste your source code (similar to "rafb":http://www.rafb.net,) but with syntax highlighting. Supports the following languages: |abap|actionscript|ada|apache|applescript|asm|aspautoit|bash| |blitzbasic|bnf|c|c_mac|caddcl|cadlisp|cfdg|cfm| |cpp|cpp-qt|csharp|css|d|delphi|diff|div| |os|eiffel|fortran|freebasic|genero|gml|groovy|Haskell| |html4strict|idl|ini|inno|io|java5|java|javascript| |latex|lisp|lua|m68k|mpasm|mysql|nsis|objc| |ocaml|ocaml-brief|oracle8|pascal|per|perl|php|php-brief| |plsql|python|qbasic|rails|reg|robots|ruby|sas| |scheme|sdlbasic|smalltalk|sql|tcl|text|thinbasic|tsql| |vb|vbnet|vhdl|visualfoxpro|winbatch|xml|xpp|z80| ]]></content:encoded>
      <dc:date>2008-04-10T01:07:55-08:00</dc:date>
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    <item>
      <title>Pygame 1.8 Released!</title>
      <link>http://www.idevgames.com/index.php/news/comments/pygame_18_released/</link>
      <description>bq. &quot;Pygame&quot;:http://www.pygame.org is a set of &quot;Python&quot;:http://www.python.org modules designed for writing games. Pygame adds functionality on top of the excellent &quot;SDL&quot;:http://www.libsdl.org library. This allows you to create fully featured games and multimedia programs in the&amp;#8230;</description>
      <dc:subject>Software</dc:subject>
      <content:encoded><![CDATA[bq. "Pygame":http://www.pygame.org is a set of "Python":http://www.python.org modules designed for writing games. Pygame adds functionality on top of the excellent "SDL":http://www.libsdl.org library. This allows you to create fully featured games and multimedia programs in the&#8230;]]></content:encoded>
      <dc:date>2008-04-08T21:50:41-08:00</dc:date>
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    <item>
      <title>Tinrocket releases REALbasic plugin SuperSpriteSurface 2.0 beta</title>
      <link>http://www.idevgames.com/index.php/news/comments/tinrocket_releases_realbasic_plugin_superspritesurface_20_beta/</link>
      <description>bq. SuperSpriteSurface is a set of classes for &quot;REALbasic&quot;:http://www.realbasic.com that provides an improved alternative to the built in SpriteSurface control. SuperSpriteSurface uses &quot;OpenGL&quot;:http//www.opengl.org 2D functions to offload the graphics processing to your computer’s video card.&amp;#8230;</description>
      <dc:subject>Software</dc:subject>
      <content:encoded><![CDATA[bq. SuperSpriteSurface is a set of classes for "REALbasic":http://www.realbasic.com that provides an improved alternative to the built in SpriteSurface control. SuperSpriteSurface uses "OpenGL":http//www.opengl.org 2D functions to offload the graphics processing to your computer’s video card.&#8230;]]></content:encoded>
      <dc:date>2008-03-30T11:54:08-08:00</dc:date>
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    <item>
      <title>Processing 0135 Released &amp; Book Published</title>
      <link>http://www.idevgames.com/index.php/news/comments/processing_0135_released_and_book_published/</link>
      <description>Processing - an open-source and cross-platform language and development environment for Mac OS X, Linux, and Windows, with the ability to export either applications for those platforms or Java applets for embedding in web-pages -&amp;#8230;</description>
      <dc:subject></dc:subject>
      <content:encoded><![CDATA[Processing - an open-source and cross-platform language and development environment for Mac OS X, Linux, and Windows, with the ability to export either applications for those platforms or Java applets for embedding in web-pages -&#8230;]]></content:encoded>
      <dc:date>2007-11-30T14:02:58-08:00</dc:date>
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    <item>
      <title>3D Modeler Blender 2.45 Released</title>
      <link>http://www.idevgames.com/index.php/news/comments/3d_modeler_blender_245_released/</link>
      <description>Version 2.45 of the cross platform 3D modeler/animator &quot;Blender&quot;::http:\\www.blender.org has been released.</description>
      <dc:subject>Software</dc:subject>
      <content:encoded><![CDATA[ Version 2.45 of the cross platform 3D modeler/animator "Blender"::http:\\www.blender.org has been released. ]]></content:encoded>
      <dc:date>2007-09-18T10:38:30-08:00</dc:date>
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    <item>
      <title>From C++ to Objective-C Free Ebook Released</title>
      <link>http://www.idevgames.com/index.php/news/comments/from_cplusplus_to_objective_c_free_ebook_released/</link>
      <description>Pierre Chatelier has translated into English (originally French) and released for free version 1.9 of his ebook, _From C++ to Objective-C_, intended to help programmers knowledgeable in C++ make the transition to Objective-C and Cocoa.&amp;#8230;</description>
      <dc:subject></dc:subject>
      <content:encoded><![CDATA[Pierre Chatelier has translated into English (originally French) and released for free version 1.9 of his ebook, _From C++ to Objective-C_, intended to help programmers knowledgeable in C++ make the transition to Objective-C and Cocoa.&#8230;]]></content:encoded>
      <dc:date>2007-06-14T10:54:29-08:00</dc:date>
    </item>

    <item>
      <title>Binary File Editor FileCarver 1.2 Released</title>
      <link>http://www.idevgames.com/index.php/news/comments/binary_file_editor_filecarver_12_released/</link>
      <description>Fizzysoft has released version 1.2 of FileCarver, a powerful developer tool for editing binary files. This program allows the user to specify the format of an arbitrary binary file, and from this it will generate&amp;#8230;</description>
      <dc:subject>Software</dc:subject>
      <content:encoded><![CDATA[Fizzysoft has released version 1.2 of FileCarver, a powerful developer tool for editing binary files. This program allows the user to specify the format of an arbitrary binary file, and from this it will generate&#8230;]]></content:encoded>
      <dc:date>2007-05-03T00:33:22-08:00</dc:date>
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    <item>
      <title>Pencil - A Cross Platform Animation/Image Editor</title>
      <link>http://www.idevgames.com/index.php/news/comments/pencil_a_cross_platform_animation_image_editor/</link>
      <description>bq. Pencil is an animation/drawing software for Mac OS X and Windows. It lets you create traditional hand-drawn animation (cartoon) using both bitmap and vector graphics. Pencil is free and open source. Looks great. This&amp;#8230;</description>
      <dc:subject>Software</dc:subject>
      <content:encoded><![CDATA[bq. Pencil is an animation/drawing software for Mac OS X and Windows. It lets you create traditional hand-drawn animation (cartoon) using both bitmap and vector graphics. Pencil is free and open source. Looks great. This&#8230;]]></content:encoded>
      <dc:date>2007-03-19T01:52:17-08:00</dc:date>
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    <item>
      <title>Games Programming for the Absolute Beginner with BlitzMax</title>
      <link>http://www.idevgames.com/index.php/news/comments/games_programming_for_the_absolute_beginner_with_blitzmax/</link>
      <description>A book for newcomers to programming using &quot;BlitzMax.&quot;:http://www.blitzmax.com</description>
      <dc:subject>Books</dc:subject>
      <content:encoded><![CDATA[ A book for newcomers to programming using "BlitzMax.":http://www.blitzmax.com ]]></content:encoded>
      <dc:date>2007-03-06T04:39:53-08:00</dc:date>
    </item>

    <item>
      <title>The 400 Project: 400 Rules For Designing Games</title>
      <link>http://www.idevgames.com/index.php/news/comments/the_400_project_400_rules_for_designing_games/</link>
      <description>Actually they&apos;re only up to 112, but you can submit new ones.</description>
      <dc:subject>Resources</dc:subject>
      <content:encoded><![CDATA[ Actually they're only up to 112, but you can submit new ones. ]]></content:encoded>
      <dc:date>2007-02-28T19:15:56-08:00</dc:date>
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